Some people dream about exploring and building things. With AI, the dream is now within reach. This is what creativity and passion can do in a weekend.
Works in any browser Β· Built with Claude AI & Fable
Click to explore Β· Works in any modern browser
What You'll Find Inside
See Jupiter the way Voyager saw it β up close, in motion, at real scale. No astronomy degree required.
Pilot through the Jupiter system as a space probe. Multiple camera modes let you ride alongside moons, lock into orbit, or pull back to the full system view.
Zoom into Jupiter's cloud bands and keep zooming. Five procedural shaders add infinite-resolution detail β the closer you get, the more you see.
Io, Europa, Ganymede, Callisto, and five more β all on accurate orbital paths. Watch Europa's ice cracks at 500km. Stand on Io with Jupiter on the horizon.
How I Built It
I lead major technology programs for a living. I know what it usually takes to build something like this. This is not that story.
I built this because nothing on the market captured what I wanted β a first-person space exploration experience rooted in a game from my youth. So I stopped waiting and built it myself. That's what AI makes possible now.
I used Claude and Fable β Anthropic's agentic coding tool during its introductory period β paired with Three.js for 3D rendering and Cloudflare Workers for zero-cost hosting. No development team. No prior WebGL experience. Just conversation and iteration.
v1: Core Jupiter system, orbital mechanics, camera modes, spatial audio.
v2: Orbit insertion, altitude control, bug fixes.
v3: Procedural detail shaders β infinite resolution zoom.
v3b: GeoSync orbit β surface sweeping beneath the camera.
v4: Sharpness pass, UI polish, moon body cards and tooltips.
Source code lost before first commit. A 21-module Vite build mystery. GeoSync drift. An oval Jupiter. Every problem got diagnosed and solved in conversation with Claude. The failures are part of the story.
The Bigger Idea
AI is democratizing product creation in a way nothing has before. Three years ago, building something like this required a team, a budget, and years of specialized experience. Today it requires curiosity, passion, and a willingness to try.
Individuals have always had ideas. Now they have the tools to match. You can write and publish a book. Develop software. Start a business. The barriers that once required years to clear can now be cleared in a weekend.
Companies are slower to adapt β often for legitimate reasons. Regulatory requirements, established processes, organizational complexity. That's the professional world I work in every day. I understand why institutions move carefully. But individuals don't have those constraints.
This Project Is a Live Demonstration of
How AI Becomes Your Partner in Curiosity and Creativity
This simulator didn't start with a plan. It started with a doodle β a memory, a question, a what-if. The Doodle Principle is about what becomes possible when you stop waiting to have the right skills and start exploring with AI as your creative partner.
Written for curious people β not just technologists. If you've ever had an idea you didn't know how to build, this book is for you.
About the Builder
MBA Β· PMP Β· IT Program Leader Β· Author
I've spent 25 years leading technology transformations β from infrastructure projects to 8-figure enterprise programs. I'm not a developer. I'm a builder with a curiosity problem and, now, finally, the tools to match.
I built this because I wanted it to exist. I haven't been this excited about technology since the internet became a thing. The Doodle Principle is my attempt to share that excitement β and give others a framework for channeling their own.
No download, no install. Just open and fly.