Interactive Web Experience

Explore the Solar System
from your browser.

Some people dream about exploring and building things. With AI, the dream is now within reach. This is what creativity and passion can do in a weekend.

🪐 [ Demo video — assets/demo.mp4 ] 20–30 sec · autoplay muted loop

Click to launch the full experience

Works in any browser · Built with Claude AI & Fable


12h
Keyboard Time
A Weekend
Calendar Time
8
Planets
Dozens
Moons
$0
Hosting Cost
1
AI Partner

What You'll Find Inside

A first-person window into the solar system.

See planets and moons up close, in motion, at real scale. No astronomy degree required.

First-Person Perspective

Pilot through the solar system as a space probe. Multiple camera modes let you ride alongside moons, lock into orbit, or pull back to a system-wide view.

Infinite Detail at Any Scale

Zoom into planetary cloud bands and keep zooming. Procedural shaders add resolution on demand — the closer you get, the more you see.

Real Orbital Mechanics

Planets and moons move on accurate orbital paths. Watch Europa's ice cracks from 500km. Stand on Io with Jupiter on the horizon. The physics are real.


How I Built It

From idea to orbit in a weekend.

I lead major technology programs for a living. I know what it usually takes to build something like this. This is not that story.

01

It started with a memory

I built this because nothing on the market captured what I wanted — a first-person space exploration experience rooted in a game from my youth. So I stopped waiting and built it myself. That's what AI makes possible now.

02

The tools: Claude + Fable

I used Claude and Fable — Anthropic's agentic coding tool during its introductory period — paired with Three.js for 3D rendering and Cloudflare Workers for zero-cost hosting. No development team. No prior WebGL experience. Just conversation and iteration.

03

Version by version

v1: Core Jupiter system, orbital mechanics, camera modes, spatial audio.
v2: Orbit insertion, altitude control, bug fixes.
v3: Procedural detail shaders — infinite resolution zoom.
v4: GeoSync orbit, sharpness pass, UI polish, moon body cards.
v5: Earth and Moon system.
v6+: Mars, Saturn, and the remaining planets and moons.

Read the Full Build Story

The Bigger Idea

AI is changing who gets to build.

AI is democratizing product creation in a way nothing has before. Three years ago, building something like this required a team, a budget, and years of specialized experience. Today it requires curiosity, passion, and a willingness to try.

Individuals have always had ideas. Now they have the tools to match. You can write and publish a book. Develop software. Start a business. The barriers that once required years to clear can now be cleared in a weekend.

Companies are slower to adapt — often for legitimate reasons. Regulatory requirements, established processes, organizational complexity. That's the professional world I work in every day. I understand why institutions move carefully. But individuals don't have those constraints.

A word of honesty: AI is not perfect. There are real pitfalls — and AI can lead you into them faster than you'd expect if you're not careful. It's no substitute for human judgment, relationships, or hard-won expertise. But as a tool? It is a genuine force multiplier. And that changes everything.

This Project Is a Live Demonstration of

The Doodle Principle by Kyle Ewing

The Doodle Principle

How AI Becomes Your Partner in Curiosity and Creativity

This simulator didn't start with a plan. It started with a doodle — a memory, a question, a what-if. The Doodle Principle is about what becomes possible when you stop waiting to have the right skills and start exploring with AI as your creative partner.

Written for curious people — not just technologists. If you've ever had an idea you didn't know how to build, this book is for you.

About the Builder

Kyle Ewing

MBA · PMP · IT Program Leader · Author

I've spent 25 years leading technology transformations — from infrastructure projects to 8-figure enterprise programs. I'm not a developer. I'm a builder with a curiosity problem and, now, finally, the tools to match.

I built this because I wanted it to exist. I haven't been this excited about technology since the internet became a thing. The Doodle Principle is my attempt to share that excitement — and give others a framework for channeling their own.

Ready to explore?

No download, no install. Just open and fly.